Computing in the Arts Program

The Bachelor of Arts in Computing in the Arts (CITA) offers an interdisciplinary experience in computer science and the arts, with concentrations in art, digital media, game development and interaction, music, dance and theatre.

CITA combines creativity, problem solving, and computational thinking to prepare students for graduate school, careers in technology and arts industries, or careers with companies that need creative software developers.

CITA focuses on the marriage of design and coding, and the creation of new tools for the future. Students gain experience in contemporary music, art, and theatre production, animation and digital media, visual and audio systems, and mobile app development.

The CITA program at the College of Charleston has been supported by the National Science Foundation (DUE-104486,  DUE-1323605, CUE-1935143 and CNS-2139786) and Google as a model curriculum.

CITA students learn to:

  • Model processes, particularly those in arts applications
  • Investigate, visualize, speculate, and invent using computing and computational thinking
  • Synthesize innovative software applications and media combining music, images, sounds, lighting and stage design, and other digital artifacts
  • Explore the potential of computational thinking and its influence on society

The CITA educational experience is part of the new movement to combine art and design with science, technology, engineering and math (see STEM + Art = STEAM).

The following videos present some possibilities in CITA:

Visual Effects

Computer Music

Animation and Virtual Production